CommonEvent 1778
Name = "会話：ロア"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["Do you want to chat?"])
    ShowText(["Yes, yes, let's chat..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["It doesn't rain here."])
    ShowText(["I want to get more muddy, muddy~."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["I often chat with Ghatanothoa-chan."])
    ShowText(["She's a lively child, so it makes me feel lively too."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["Ambrosia-chan... doesn't talk much, does she?"])
    ShowText(["Honestly, I don't really understand her."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["I hardly talk with Grimoires-chan either."])
    ShowText(["If I make too much noise, I feel like she might dislike me..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["I'm a spirit of the earth, or rather... I'm a spirit of mud, right?"])
    ShowText(["Muddy, muddy, muddy~."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["The power of the earth has a hard image, but..."])
    ShowText(["I'm soft, right? Squishy~."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["I prefer talking over fighting."])
    ShowText(["I wish we could settle things with conversation~."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["Tamamo of the Six Ancestors uses the power of the earth, but..."])
    ShowText(["It seems we have a bad compatibility, or rather, it's scary."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["Wow, that child is an angel, huh?"])
    ShowText(["So cute~! Let's have a chat."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["You want my power, don't you?"])
    ShowText(["What do you want to do with the power of the earth...?"])
    ShowChoices([["I want to bring peace to the world", "I want to rule the world", "Nothing in particular"], 0])
    When([0, "世界を平和にしたい"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["Is that so..."])
      ShowText(["Then, I want to lend you a hand."])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "世界を支配したい"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["That's quite bold..."])
      ShowText(["I like ambitious children just a little."])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "特に何も無い"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["There's nothing... Is there something?"])
      ShowText(["Try talking to your big sister."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["You made it all the way to this ruin, huh..."])
    ShowText(["Weren't you scared of Hiruko from Sabasa?"])
    ShowChoices([["I was scared", "I wasn't scared", "Who is Hiruko?"], 0])
    When([0, "怖かった"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["You were scared, but you did well."])
      ShowText(["Good job, good job..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "怖くなかった"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["To not be afraid of Hiruko..."])
      ShowText(["You're really bold, aren't you?"])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "蛭蟲って誰？"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["You came all the way here without knowing!?"])
      ShowText(["Scary..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["Do you like to chat?"])
    ShowText(["Do you talk a lot...?"])
    ShowChoices([["Normal", "Talk a lot", "........................"], 0])
    When([0, "普通"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["That's right."])
      ShowText(["Then, let's chat at a normal level, shall we?"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "いっぱい喋る"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["I'm glad to hear that."])
      ShowText(["Let's have a lot of conversations..."])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "……………………"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["Suddenly became a silent protagonist."])
      ShowText(["So cool."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["Do you have something important to you?"])
    ShowText(["What kind of thing is it...?"])
    ShowChoices([["Friends", "This world", "Money"], 0])
    When([0, "仲間"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["Having friends is really nice."])
      ShowText(["The four spirits of the Monster Realm have weak friendships, so I'm envious."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "この世界"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["To think the world is important..."])
      ShowText(["Your scale is amazing..."])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "お金"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["I'm not criticizing you or anything."])
      ShowText(["Money is important, after all..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["You are fighting for justice, right?"])
    ShowText(["You are a hero of justice, right...?"])
    ShowChoices([["I'm a hero of justice", "I'm a villain", "I'm just a regular person"], 0])
    When([0, "正義の味方だ"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["I'm glad to hear that."])
      ShowText(["With this, I can entrust my power..."])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "悪党だ"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["Are you calling yourself a villain?"])
      ShowText(["Isn't that a bit too low on the villain scale?"])
      Empty([])

    When([2, "ただの一般人だ"])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["A regular person wouldn't come to a place like this..."])
      ShowText(["Are they coming? Could it be that regular people come here now?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 436])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["Could you give me some honey...?"])
      ControlVariables([24, 24, 0, 3, 0, 436, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 'Honey'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["loa_fc1", 0, 0, 2])
        ShowText(["\\n<Loa>"])
        ShowText(["Thank you, I'm really happy."])
        ChangeItems([436, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["loa_fc1", 0, 0, 2])
        ShowText(["\\n<Loa>"])
        ShowText(["Oh, I'm sorry about that."])
        ShowText(["It's because I asked for something unreasonable, so it can't be helped."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 393])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["Could you give me some gratin...?"])
      ControlVariables([24, 24, 0, 3, 0, 393, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 'Gratin'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["loa_fc1", 0, 0, 2])
        ShowText(["\\n<Loa>"])
        ShowText(["Thank you, I'm really happy."])
        ChangeItems([393, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["loa_fc1", 0, 0, 2])
        ShowText(["\\n<Loa>"])
        ShowText(["Oh, I'm sorry about that."])
        ShowText(["It's because I asked for something unreasonable, so it can't be helped."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 36000, 0])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["Could you give me some money...?"])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 36000G? (Current Money: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["loa_fc1", 0, 0, 2])
        ShowText(["\\n<Loa>"])
        ShowText(["Thank you, I'm really happy."])
        ChangeGold([1, 0, 36000])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["loa_fc1", 0, 0, 2])
        ShowText(["\\n<Loa>"])
        ShowText(["Oh, I'm sorry about that."])
        ShowText(["It's because I asked for something unreasonable, so it can't be helped."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["loa_fc1", 0, 0, 2])
      ShowText(["\\n<Loa>"])
      ShowText(["...Oh, you don't have any money, huh."])
      ShowText(["I said something harsh, didn't I?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["This is a sign of friendship."])
    ShowText(["Please cherish it..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([70, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Gnome Topaz' from Loa!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["This is a sign of friendship."])
    ShowText(["Please cherish it..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([2884, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received the 'Great Stone of Earth Enhancement' from Loa!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["loa_fc1", 0, 0, 2])
    ShowText(["\\n<Loa>"])
    ShowText(["Here, please take this."])
    ShowText(["I don't really use it much..."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 60000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 60000G from Loa!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
